Lets Play!

Game Design and the Everyday Life

To Create a larp is to Design an Activity

I presented some of my thoughts on how to design larps in th larp-convention Prolog a couple of days ago. I promised the participants to publish my slides, and here they are. I’ve just moved them into the web without redesigning them, meaning some of the translation doesn’t work perfectly, especially ther seem to be a lot of whitespace missing, but I think you’ll survive anyway :-)

Oh, and it’s in Swedish…

 Prolog Making a LARP is to Design ans Activity (to create an Experience)

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